Fluting patterns in 3dpro - see picture

DOES ANYONE HAVE ANY EXPERIENCE SETTING UP FLUTING PATTERNS IN PRO? I AM MAKING SOME DOORS TO A CONSOLE AND WOULD LVOE TO EXPLORE SOME PATTERNS LIKE THESE… THANKS! I BELIEVE YOU CAN DO IT PRETTY EASILY IN VECTRIC.

Sure! It’s just a matter of drawing rectangles which are longer than the stock area and then either adding or subtracting them w/ suitable settings.

That said, most of your designs would be most efficiently cut w/ suitable tooling such as roundover endmills, or large ball-nose (bowl) endmills) see:

This was not easy… :laughing:

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wha!!! did you figure it out?

Start w/ a rectangle twice as large in the Y-axis as you need:

Model it as an angle, scaling it to the height, and adding the base height:

This gets one slat:

Move, or select geometry one further up:

and repeat:

Repeat until one arrives at:

Then draw in geometry to remove what isn’t wanted:

and subtract to clean things up:

this is awesome, thank you so much!! sorry for the delay been on holiday.

any chance I can get the sample file to refer to?

Here is a v6 file:

flutingpatterns_V6.c2d (45.2 KB)

Hi Will, quick question, I should set up cuts with 3d rough and finishing passes right?

Correct, use 3D roughing to clear the bulk of the material — then the 3D finishing toolpath begins, assuming that most of the material has already been removed.

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