How to Carbide for this drawing

I am working on to design a hotdog shape using CC, after trying all different ways of Boolean and other options i couldn’t get the desired results. Can someone help, i have attached the source svg.


Carbide hotdog.zip (20.2 KB)

There are a couple of ways to do this:

First, to make things a bit simpler, we delete what is not wanted and reduce the Stock are to what we wish to work with:

Then, for each set of circles, draw a line which intersects them at the correct angle from the center:

For actually getting the originals lined up c.f.,

Done

copy-paste to duplicate:

Mirror Horizontal:

and drag into registration with the original:

Ungroup:

Select the geometry for the matching set of circles after creating the missing pair of circles and adjusting for the matter of things not perfectly matching up:

Probably best to just re-create everything…

Re-draw one set of all the circles:

which makes the lacunae clear:

It will the be necessary to draw in the pair of lines to get the angles needed:

Then Measure the needed rotation:

Select the pair of circles which match:

and a piece of geometry which is larger and centered on the desired point of rotation:

and rotate it into position — it should work to snap against the node of the line, rendering the measurement superfluous:

Done

Duplicate the rotated circles:

shift-click on the surrounding circle to add it back to the selection:

and Mirror Horizontal:

Repeat for the remaining circles:

Done

copy-plaste to clone in place:

then shift-click on a surrounding centered piece of geometry:

and do the same to the other angled line:

Select the desired elements:

and Mirror Horizontal:

With a full set of geometry which is correctly aligned, then it is simply a matter of selecting each subset:

and using Trim Vectors:

to remove what is not wanted:

If need be, zoom in on an area:

repeating on the other side:

until one arrives at:

OK

Join Vectors:

Yes

shift-click to remove the finished elements from the selection:

and delete

Repeat for the inner elements:

zooming in as needed:

(note that it is not necessary to remove all segments all at once)

OK

as before Join Vectors:

Yes

shift-click to remove what one wishes to keep:

and delete

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thanks a ton William!
Appreciate you explained every step with the image.
Thnaks a lot.
It helps!

i followed & i got the results… :grinning:

You have too many things selected.

For example, for the inner objects you want:

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Here is the finished file:

slots_nested_v8.c2d (64 KB)

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It was just to show how easy it is handle once the basic setup ready.