WillAdams
(William Adams (Carbide 3D))
April 4, 2023, 10:45am
5
That is simply an SVG structure, with no content (hence it appearing blank):
<?xml version="1.0"?>
<svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" id="parts_group" data-name="parts group" width="5628" height="2417" viewBox="0 0 5628 2417">
<defs>
<style>
.cls-1 {
opacity: 0.5;
}
</style>
</defs>
</svg>
As noted, you will need to:
open the .psd file in Adobe Illustrator and either extract the vectors from there (if you made them in Photoshop) or trace it in AI — if you think the .psd file has vectors, send us a screengrab of PhotoShop showing your Paths pallet
save a pixel image and trace in Carbide Create or some other program:
We just posted CC 520 to: https://carbide3d.com/carbidecreate/download/
520 includes a big new feature for us, Image Tracing.
[image]
You should be able to load a JPG or PNG and get a reasonable set of curves from it very quickly.
A few caveats:
Right now, it’s mono only so color images will be converted to black and white using the thresholds in the window.
We’re not optimizing for very small images so some will work well, others won’t. We’d recommend images larger than 500px on a side …
place the pixel image on a background and re-draw it:
If one only has a pixel image:
[image003]
then one has three options:
auto-tracing — EDIT: Carbide Create has since gained this feature: Carbide Create - Image Tracing
using the pixel image using a tool such as MeshCAM or Carbide Create Pro’s texture feature
re-drawing — this is a tutorial on this:
Begin by going to Job Setup and setting the Stock Size and importing the image onto the background:
[image]
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