Thank you, the fog is starting to lift. So that area above the start depth, what you called
So that area got machined properly (at the right angle) but you could say “by accident” because Carbide Motion plunged through that area thinking it was air (not wood)?
I’ll attach the two files I am going to try tomorrow, if anyone cares to look over my first attempt.
Pocket that will be 1/8 (.125) deep, and a Plug that hopefully fits .10 into the pocket with .15 sticking out.
Pocket.c2d (532.2 KB) Plug.c2d (535.4 KB)
@neilferreri, @fenrus and @Julien… I now understand.
The results matched how my mind had interpreted your instructions.
I was able to produce a .125 pocket, with a plug that fit (roughly) .1 inch inside the pocket.
After cleaned up, not to bad for cheap 2x4 lumber.
Bagdad lumber in Bagdad KY has a great selections of hard woods, rare and exotics
What did you use to process the G-code? Carbide motion ignores the ‘flat depth’ instruction from the vcarve software.
How could Carbide Motion know which moves are related to flat depth and which are not so as to ignore them?
I used Vectric Vcarve and its flat depth option for:
Further adjust the paths, or use a tool which limits depths, or use a shallower angle tool, or a thicker material.
I figure I’ll just fill w/ powdered enamel and epoxy.
Anyway, finally found time to cut this w/ the right endmills:
Need to get a loupe from work and deburr the edges and then work out some way to infill the colours.
which was sent to my machine using Carbide Motion.