I’m trying to texture the bottom of a pocketed area. Start depth keeps returning to zero. Search on this problem yielded the following:
WillAdamsWilliam Adams (Carbide 3D)Regular
It’s been reported — no idea when the devs will have occasion to fix it.
The interesting thing is if one does a file in CC474 and opens it in a newer version the texture seems to stay at the depth.
Apparently this fix devs haven’t fixed it yet? Thanks.