@radioteeth - I don’t doubt the flex. My cut preview always shows a full depth of cut throughout the job. I have and will continue to check the v-wheels. What still confuses me is how any of this causes one side of a shape to not cut all the way and the other to cut through beyond the set 100%. The bit spins the same directions and cuts against the shape just the same on both sides… no matter how large the object is. Looks like the bit digs in (down) when moving South toward the front, but pushes itself up against the material when moving North away from front. What would consistently cause this reaction?
UPDATE: I’ve run 4 jobs since my last update. The first two (the same file) had no cut/uncut issues. The next file, that I ran when I first shared this issue, DID have the issue as shown above. The fourth job (new file) had the issue, but it was 50% less severe.
For all four runs I reduced my depth of cut per a few of yall’s suggestions. I believe this has been the primary reason for any/all improvement in the cut/uncut problem. I may need to reduce further and/or reduce feed rate. If that continues to resolve the issue until perfect, I’ll conclude my feeds/speeds were too aggressive. That does not eliminate that existence of flexing/loose wheels/etc., but updating all of those elements had no immediate or noticeable change to my issue. Maybe due to less aggressive feeds/speeds those flexing/loose components are not being aggravated. Either way, I’ll keep my eye on those mechanical elements going forward.
I hope anyone in the future can see that reduced feeds/speeds did positively impact my efforts to resolve the cut/uncut issue. But, at this second, I’m not 100% sure that’s the only problem or if those changes are all someone else may need to implement.
Anything I’ve missed?