Hey Everyone, I’m getting weird circles in my 3D toolpath simulations for a terrain model I’m working on. I’m sure it’s an issue with my toolpath(s) themselves but after spending a few hours trying to fix them I’m at a loss… The attached simulation photo is the result of both a roughing and 90 degree finishing path. The terrain in question is the state of Arkansas and the work area is approximately 13 inches wide.
Hey Will, I’ve tried all the default hardwood ball ends (1/4", 1/8" and 1/16") for roughing and the smallest two (1/8" and 1/16") for finishing.
I can’t post the file this exact image was taken from because I’ve deleted it and my computer currently isn’t available to re-run it. If you need it, I’ll be glad to send it over later tonight.
Edit #1: I just tried “camotics” and I must be using it incorrectly because the results we’re much worse.
Edit #2: Would you mind sharing which 1mm tapered ballnose you’re using? When I add a 1mm ballnose finishing pass the issues I’ve been seeing seem to go away.
Thanks for the endmill recommendation! Quick question if you don’t mind and please forgive me for being dense…
In one of your posts you mention a 1mm endmill, is this it? I see its listed as .5mm however I’m sure the taper needs to be factored in. How are you inputting it in Carbide? Should the size be whatever the tip actually is?