I’m importing a JPEG file into model. It looks great at this point. When I select the Vcarve option in toolpath it does not show the image. I tried the Trace Image option, but the quality is nothing compared to the import option of model. I tried exporting the file as a PNG and reopen it in CC, in this way I could re-edit the image but couldn’t get the PNG to import to work properly. I would appreciate any assistance you can provide See attached
That is a pixel image, which shows light-dark so as to represent how the human eye would perceive a 3D surface when light from the right of the viewer.
V carving requires a 2D geometry outline from an SVG or DXF.
Normally the texture map import may be used to cut a height/depth map — but it would be necessary to arrive at such a depiction/modeling.
It might work to re-work the pixel image to get a height/depth map as discussed at:
or
(note that latter link is to a different, not-affiliated w/ Carbide 3D discussion area)
As Will mentioned, the 3D model only works with 3D toolpaths.
The image you have is a 3D height map. Although it looks like a regular picture, it imports & carves well.
I imported the jpg & traced it. It takes a little finesse with the threshold slider to get a good outline, and it also traces some of the interior detail, but I just deleted all but the outline. Then I offset the outline to accommodate the radius of the 3D finish ball mill. Adv Vcarve the area around the bird, then 3D rough & finish just the bird within it’s outline.
I would disagree with that characterization — it’s a picture of a 3D model lit from the viewer’s right — when imported it does not re-create the original model as a height/depth map would.
Sorry guys I still don’t understand. 3D works OK, Trace Image works OK but there no way I can get that same level of detail or any detail for that matter when I import (Model) and use Vcarve…
Forgive us. Communication breakdown. (It’s always the same)
You can’t Vcarve a 3D model. You need individual vectors for each detail.
Vcarve traces the tool between vectors & doesn’t even look at the 3D model.
That image looks like you might be able to trace it. It may take several traces at different thresholds & a little modification of the vectors & deleting duplicate vectors to get the detail you want.
Maybe a little manual drawing vectors where the shading doesn’t have sharp contrasting edges.
The big thing to understand here is that there are a couple of different ways for a design to be represented, and each may be machined in a different fashion, or used in a different way.
Guys that you all your help I didn’t realize there was such a difference in jpeg’s. Your right there are multiple ways to get to your destination. Thanks again for all your help. John