WillAdams
(William Adams (Carbide 3D))
December 5, 2025, 4:19pm
2
When geometry intersects, it will be necessary to separate it — see:
as requested on support…
… another small problem. Trying out vcarve and looks great but it does not cut the center of the e.
The toolpaths in question:
[image]
are caused by the geometry self-intersecting.
Draw in some geometry to define the intersection:
[image]
Then use Trim Vectors
[image]
[image]
to remove the extraneous length:
[image]
OK
[image]
Then draw in geometry to define the next section which needs to be removed:
[image]
[image]
Then use Trim Vectors to re…
as requested on support…
Given the imported SVG:
[image]
which fails to generate toolpaths as expected:
[image]
[image]
[image]
Use current selection
[image]
OK
[image]
it is necessary to determine what aspects of the geometry interfere with toolpath generation…
as requested on support…
Given regions which are not closed and which one wishes to be closed:
[image]
There are several different ways to close the regions, depending on the desired effect.
One approach is to select the geometries which make up to edges which one wishes to add to the open geometry:
[image]
copy then, then with the cursor outside the drawing area, paste them in place:
[image]
Then, draw in geometry which defines the portions of these geometries which need to be added …
That said, I don’t believe you’re going to be able to pocket this as you expect due to the limits of tool geometry — use a No Offset Contour to just cut the design w/ a V tool?
If you’re still stuck, let us know and we’ll look into this this evening.