I have been using CC for a bit now but am trying some of the 3D features in CC7 Pro (764) for the first time. I am trying to make an “aggravation” game board with hemispherical divots to hold the game marbles. Following similar tutorials, I start by creating the base model, then using circles to subtract the spherical shape. Seems to work like it is supposed to except that the software and actual cut show sloppy cut outs. Surely I am doing something wrong?
I have tried it on a few different scraps. 0.5" - 0.75" thickness. The circle itself is 0.5" diameter. Model Resolution has been set to very high. I have tried a few things but currently have a 3d roughing pass with a #102 and finishing pass with #101 ball mill. Here is the test file I was playing with to try to dial in the circles. aggr_3d_test.c2d (84 KB)
and you are cutting to a depth of 0.75", half-again the length of the cutting flute on a #102, so you should instead use a #201 or #251 and cut as a pocket down to tab height or the penultimate pass: