Several CC features I would like to see

These are roughly in priority order for me. Thanks for considering.

Make location of tool library user driven. I want to access the same tool library from all my computers so it needs to be in the cloud.

Add snap point to circle center

Add a menu bar for quick access to Save, Undo, New

Add a shortcut or key to turn snap to grid on and off

Make it possible to force tangency

Allow plunging to be turned off, or force spiralling for a certain tool. I like to use large bits that won’t plunge to do initial clearing of 3D parts. Prohibiting plunging or requiring a spiral entry would be useful.

Make it possible to change the material (aluminum, beech, etc.) from any 3D view, not just simulation, and keep that setting - this setting seems to get changed randomly for me

When drawing a spline, all nodes should have smoothing by default. Some of mine don’t and I need to manually add it.

Be transparent about model and view resolution so we don’t need to experiment to know what we’ll get

Add automatic join if a point is dropped on another line

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Is this not working for you?

There was a menu bar, it was removed in favour of more screen real estate — these commands all have keyboard shortcuts — do those not work?

Ramping in is a feature in Pro.

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Snap to center: Yes, the center can be identified while the circle is selected, but I see no way to snap a point onto it, particularly if the center doesn’t sit on a grid point. An example would be drawing a radial line from the center of a circle. That should be a simple operation.

Ramping: I have pro. Ramping is not available in 3D roughing operations. For 2D, as far as I can see, selecting an entry angle isn’t enough flexibility to be sure a particular surfacing bit won’t bottom out. Specifying the spiral radius would enable this.

It should work to snap the beginning or end (or any point in-between) to the center of a circle, even if not on a grid intersection when drawing a new Polyline:

For a recent usage of this see:

and from a while back:

(two versions of the latter, with the most recent done in v8)

From what I’m seeing, it’s inconsistent. For a simple example, see if you can find the center of any of the concentric circles in this file. It never shows up for me. Because of this issue I’m not really sure these are even concentric.
DCDwHogback.c2d (316 KB)

Center is only found with circles which are created as circles in Carbide Create and which have not been subsequently edited in some fashion to change that status.

Polylines which approximate circles, or curves which approximate circles do not have their center calculated/recognized by Carbide Create.

EDIT: for more on this please see:

One of your 4 circles is still a circle. Select them individually & see which one still has a Radius parameter. If you want to make them concentric, select the other 3 then select the circle, and align them to center. image

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Okay. An offset to a circle isn’t a circle. Weird but understood.