That’s a highly suggested strategy, get the basics down solid and then enjoy!!
Finally got around to milling up a sample I generated from the site. Section from the Grand Canyon where we did Rim2Rim this year. I had to run two perpendicular finishing 3D paths to clean up fuzzies on the material, but that was purely a result of the wood.
Model looks good, but I do notice a hint of checkerboarding in the topography in some regions, don’t remember seeing this when I used Tangram, but I could double check.
Whoa!!!
Super cool! Great work!
The community feature is now live on the site. You should post this for everyone to see!
That’s a great idea. I also have another region where I should be getting 1m data, but it’s not rendering properly. What’s the best way to debug this?
Interesting. Could you share a screenshot with me of the specific region / region selection, I’ll see if I can reproduce and investigate!
That turned out great! I need to get some of these carved out.
Hello everyone,
I’ve recently put out some changes, including a changelog where you can see the updates if you don’t have FB
Hi, the application is much more stable. Nice work.
I like to client side re-rendering capability when changing options.
I will get a Network error once in a while when switching to 1m data.
This used to happen a lot. Now if I select Automatic density, Generate, then select 1m the next generate works.
Nice job with the Bathymetry ! Please allow that to be optional, even if it exists.
The application is really coming along. Congrats !


