Wavy toolpath for various patterns

Hello all,

I am hurting my head with trying to figure out how to make toolpaths for patterns similar to what is shown in the picture.

The closest I come is with texture feature but it is not as I wanted.
I know such patterns can be done with 3D toolpaths, but are so time consumnig.

The Idea is just to run a tipped roundover bit in wavy motion across the stock. I think it could create interesting patterns with just adjusting wavelength, heigth, angle and space between the paths with different bits.

any ideas ?

Thank you in advance,

Miha

I am pretty sure that those are done with a V tool, not a roundover.

Drawing a similar design is shown at:

1 Like

Oh yes,

thank you … didnt even think of V carve :wink: Feel kind of stupid, as the solution was so obvious;)

With best regards,

Miha

Note that the above link dates back to a quite old version of Carbide Create — this could now be done directly in CC using Node Editing — you’d still need to select alternate sets (or slightly space/offset so that there is a gap).

Draw up a pattern & V-carve it.

I played around a bit with using a roundover bit…

The blue curve is adjusted to create the same shape as above with a roundover. (programmed with 90° vee).

The simulation in CC doesn’t look right because it shows the 90° vee bit cutting instead of the roundover. I’ll see if I can simulate it in NX or Camotics with a roundover.

3 Likes

Unfortunately, the workaround shown at:

won’t work to preview this.

I’ve been working on a tool which would preview it:

however, it has been pointed out that the recursive programming style I’m using will run up against stack limits, so I’m going to have to do a re-write…

cue Drew Lanza’s answer at:

1 Like

You guys are crazy.

Thanks a lot. That is what I wanted.

@WillAdams, @Tod1d Understood! The guy ( me) just needed an idea on what tool to use. Now I got the whole solution.

Thank you for your support.

With best regards,

Miha

No worries. For some, math & problem solving is an addiction. (“Hi, Tod!”) :laughing:

For giggles, here’s what it looks like simulated in NX on my HDM with a roundover bit.
I would need to tweak the curves so there are no vertical pick moves in the V-carve.

2 Likes

Here it is tweaked…

Gotta admit, I like it better with the Vee Bit. :person_shrugging:

3 Likes