The solution for this is to get that path to have the proper path direction — there are commands and scripts to fix this in software such as Freehand, Inkscape, and Adobe Illustrator, but one can finesse it in Carbide Create by:
drawing a small bit of geometry w/in the bounds of the path
clicking on the path
control clicking on the added geometry (to add it to the selection)
It’s been a while since I used Firefox — apparently there’s been another revamping of it, and it’s supposed to be much nicer to use (again) — guess I’ll have to try again.
That’s what I did, well the Illustrator equivalent, for my last batch. I was hoping to just get the paths. I wanted to try one using a ball nose bit just following the center line to get a rounded depression. I turned the stroke on otherwise the preview showed nothing. Just interesting that some of the open vectors come through and not others.
If you get the width right, it should be possible to use a ball-end endmill and not have too much of a scallop at the bottom — perhaps a radiused endmill which would cut with a flat bottom?
Hm yeah, seemed more ‘correct’ to just have a vector but I can see several ways to set it up to accomplish the same thing, adjusting the outline stroke to get the ‘inside’ the same size as the mill plus a tiny margin.
I do have a ‘bowl’ type bit but it’s a bit larger than what I want, may see what the local big box store has and if not hop on amazon.
Overall still curious that CC imports some of the vectors and not others but I can certainly work around this.