First consideration is where the origin will be for the first side, and where it will be for the second.
See:
I consider the Essentials clamps a consumable — buy a spare pack and don’t worry (esp. if you’re w/in your 30-Day “Mistakes are on us” period: For 30 Days, Mistakes are on Us )
The way I would do this is:
Figure out where the centerline of the part is by drawing a rectangle from a node to the corner:
duping it and moving it register with the matching node at the other edge:
Selecting both to get the overall dimension:
and set my Job Setup and Stock to match:
Then cut the first side thus, but for the second (since this is top/bottom symmetrical), re-orient the part by rolling it 180 degrees from front–back and set the origin so that that same corner will be used for origin of the second operation:
For the geometry associated w/ the toolpath, offset to the outside by the radius of the tool you will use for finishing and roughing plus 10%:
(if using a 1/8" for 3D Finishing)
(if using a 1/4" for 3D Roughing)
Draw in geometry along the centerline for a sprue:
ensuring it is aligned w/ the center of the part/stock.
Then remove the part from it using Boolean Subtract (ideally leaving the original part behind):
OK
Delete the original rectangle:
Select the trimmed rectangle and duplicate it:
subtract each from the offset geometry, either using multiple Boolean operations or (easiest) Trim Vectors which are then joined back together:
Remove what is not wanted:
Ok
OK
Join Vectors
Yes
Repeat for the other, arriving at:
Select the outer geometry for roughing:
and the other for finishing:
(adjusting the stepover as desired for finish)