I am trying to make the following shape. I’ll start off by saying I am not really fluent with CC.
My first step is to make a straight line, rotate it, copy it, mirror it and paste it.
The next thing I want to do is to round the end parts. I can’t find any arc tool in CCPro that will let me make the end be a gentle curve. In lieu of that tool, I try to add a vertical line between the two ends of the line so that I can make add a node and try to pull it out. When I try to add a vertical line, the first thing I notice is that CC won’t snap the end of the new vertical line to the end of the angled line. Here’s my first question:
How can you make sure that your lines are actually meeting at their ends?
When I draw the line, I have to zoom in all the way and hope that the lines meet. After doing this, I am left with something that looks like this:
I notice that the two nodes are different shapes, though ostensibly the are both corners. Why is this?
Next I try to add a node in the middle of the vertical line. In my CC there is nothing to tell me when I am in the middle of the line, so I cannot place the node accurately. I end up with this. Close to the middle, but no cigar. Is there a way that shows the midpoint of a line so you can accurately place a node in the center?
Now I go to pull the center node out to form a rounded end. It looks OK to the eye, but I have no way to tell if it is really symmetrical.
Now I go to try the same thing on the other end and CC won’t let me insert a node to do what I have just done on the first end. I found that if i select the whole shape and that If I join all the vectors, I am then allowed to put a node in and continue on.
Now I have to completed outline, though not really as exact as I’d like it. I’d also like to make the edges rounded in the wide end. I chose “smooth nodes”, but that just returned me a crazy shape. It didn’t actually smooth those corners.
Now comes the hard part. If you look at profile of the figure, you can see that it tapers from two different points to either end.
I think I need to create another shape or layer, but I am back to my original problem as described above. If I try to drop a vertical line in the middle, there is no way to make it snap to the object.
Upon closer inspection, I can see that this vertical line is nowhere near the horizontal one.
How do you ensure that these vertices actually meet? Also, I tried holding down the shift key, but I can’t that doesn’t seem to ensure that the line is vertical.
Now I’ll go in by hand and try to join the lines.
I’ll repeat the process for the second vertical. This time I try with snapping on, but that doesn’t seem to work either.
I’ll go fix it by hand. Now I have two verticals, though they are pink.
Now comes the part where I am completely lost. How do I taper this shape out towards the ends starting from those pink lines, so I am left with a thicker center and thinner ends? Do I need to use layers? Do I need to copy the whole shape and somehow use boolean arguments to create three new shapes (left, middle, right)? I’ve tried a few things in CCPro using the modeling function, but I know I’m missing out on the concept. It seems like a fairly simple operation, “start at this line and taper out to certain height”, but I can’t seem to figure it out. Does anyone have any suggestions as to how I should proceed from this point?
Thanks in advance and sorry if this is something obvious that I just don’t get!
Attached is the file if anyone wants to see it.
Test Utensil for posting.c2d (44 KB)