Designing a bowl:
which is:
First, set the stock size:
Draw a rectangle the size of the stock:
Offset it to the inside by the height of the piece:
Apply
Draw in rectangles to define the curved portions:
Switch to the modeling pane and begin modeling:
Hang on, gotta back up.
Set the stock to:
With the added stock area, modeling the outside curves works as expected:
(but we’ll need to reduce the height slightly and quit and restart):
Repeat for the other sides:
Another great tutorial to get folks started with something new, thanks @WillAdams !
Okay, filed a bug report, so back on this since @wmoy clued me in.
We need to expand the stock area because of a bug where geometry which is to close to an edge under certain conditions doesn’t interact with the 3D modeling:
Draw an inset rectangle the size of the previous one:
Draw in the rectangles as before:
then extend each so that the narrow ends reach past the stock area:
Model as before.
Draw in the base:
Draw in geometry to remove the excess:
Working out the geometry and modeling to flip this and cut out the balance of the design from the underside is left as an exercise for the reader.
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